|More about Trimps:|
|Exploration:||World • Maps • Unlocks • Imps • Story • Loot|
|Basic information:||Trimp (species) • Resources • Structures • Jobs • Upgrades • Equipment • Settings • Combat|
|Long-term gameplay:||Helium • Perks • Heirlooms • Formations • Mastery • Achievements • Liquification • Fluffy|
|Gameplay changes:||Portal • Challenges • Void Maps • Challenge²|
|Anomalies:||Broken Planet • Corruption • Spire • Magma • Empowerments of Nature|
|Base Helium cost||1000|
|Cost increase||1.3x multiplicative|
|Level cap|| 10
(42646 Helium to max level)
Method of acquisition
|Complete the Trapper challenge|
|Add a 2% additive damage increase per level to each fighting group for each second taken for them to breed up to a maximum of 30 seconds.|
Each level is a 2% additive damage increase to each fighting group for each second taken for them to breed up to a maximum of 30 seconds.
Proper application of Anticipation with the Geneticist job will result in a sustained 600% increase in damage.
Anticipation takes the exact time that it took between sending the previous group of soldiers until sending the next one. If a massive amount of Housing is purchased while Trimps are breeding, the additional time will be counted.
Anticipation has no connection to the breeding timer.
The final damage gain multiplier is this:
1 + (0.02 * [Anticipation level] * [Seconds passed])