|More about Trimps:|
|Exploration:||World • Maps • Unlocks • Imps • Story • Loot|
|Basic information:||Trimp (species) • Resources • Structures • Jobs • Upgrades • Equipment • Settings • Combat|
|Long-term gameplay:||Helium • Perks • Heirlooms • Formations • Mastery • Achievements • Liquification • Fluffy|
|Gameplay changes:||Portal • Challenges • Void Maps • Challenge²|
|Anomalies:||Broken Planet • Corruption • Spire • Magma • Empowerments of Nature|
There are 13 resources in total in Trimps: food, wood, metal, science, fragments, gems, helium, bones, nullifium, dark essence, magmite, fuel and tokens of nature.
Main resources Edit
All main resources can be gained by the main character. Note that all of them are lost by Portalling (soft reset).
Special resources Edit
Special resources cannot be gathered by the main character.
Used to buy high-level housing structures (Collectors, Warpstations), Nurseries, equipment prestiges and Magmamancers. Gained by tributes, killing Dragimps in the world, loot in maps and killing the Exotic Imp-orts Feyimps (world only), Goblimps, Jestimps and Chronoimps (maps only).
Used to buy Wormholes and upgrade Perks. Helium persists through portals.
Bones drop only in World Zones and are used to buy items in the Bone Trader or reset Masteries. They can be earned passively from killing Skeletimps and Megaskeletimps or purchased using Kongregate Kreds (real money). They can also be earned by clearing Spires (one-time only).
Skeletimps spawn at a very specific rate. Check here for the chance of spawning a Skeletimp at any given time. Bones persist through portals.
For the average gain of Nullifium per Void map, click here. Nullifium persists through portals.
Dark Essence Edit
Dark Essence is a currency used for purchasing Masteries. It can only be obtained by using the Scryer formation on Zone 181 and above, where each beaten cell has a 3% chance to drop a fixed number of Dark Essence. This table contains the number of Dark Essence per cell on each zone. Dark Essence persists through portals.
Magmite and FuelEdit
Magmite is a currency used to upgrade the Dimensional Generator, while Fuel is used to fill it up. Both are obtained by defeating Magma Cells. Each Magma Cell will drop exactly 1 Magmite if the Dimensional Generator is in the correct mode.
Initially 30% of unspent Magmite will be lost through portals, but this can be decreased using the Shielding Dimensional Generator upgrade.
Tokens of NatureEdit
Tokens are a currency used to upgrade Empowerments of Nature. They are obtained from defeating enemies from the World with special cell colors of green (Poison), light blue (Wind) or blue (Ice). Tokens persist through portals.