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"Train one of your Trimps in the ancient art of farming. Each Farmer earns 0.5 Food per second"

Farmer is one of the three main jobs. The cost to hire a farmer is always 5 food, which means that after a while, the cost to hire one as well as the loss by firing one becomes negligible. Farmers produce Food.

Total Food gain from Farmers is the product of the following multipliers:

Multiplier Name Multiplier Value
Base Value 0.5
Number of Farmers Amount of Trimps assigned to the job
Speedfarmer 1.25^(Books acquired)
Megafarmer (1.50+0.10*(Frugal Completed))^(Books acquired)
Bounty 2 with Bounty Upgrade, 1 otherwise
Whipimp 1.003^(Number of Whipimps killed in the current run)
Motivation 1+0.05*(Motivation Level)
Motivation II 1+0.01*(Motivation II Level)
Sharing Food 2 if Player also gathering with Turkimp active, 1 otherwise
Staff Heirloom 1+(Staff Heirloom bonus)

This doesn't include some Challenges that may affect your resources gain.

Note that Megafarmer, just as the other Megabooks, will give you 60% production increase instead of 50% if you have completed the Frugal challenge.

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