"Train one of your Trimps in the ancient art of farming. Each Farmer earns 0.5 Food per second"
Farmer is one of the three main jobs. The cost to hire a farmer is always 5 food, which means that after a while, the cost to hire one as well as the loss by firing one becomes negligible. Farmers produce Food.
Total Food gain from Farmers is the product of the following multipliers:
Multiplier Name | Multiplier Value |
---|---|
Base Value | 0.5 |
Number of Farmers | Amount of Trimps assigned to the job |
Speedfarmer | 1.25^(Books acquired) |
Megafarmer | (1.50+0.10*(Frugal Completed))^(Books acquired) |
Bounty | 2 with Bounty Upgrade, 1 otherwise |
Whipimp | 1.003^(Number of Whipimps killed in the current run) |
Motivation | 1+0.05*(Motivation Level) |
Motivation II | 1+0.01*(Motivation II Level) |
Sharing Food | 2 if Player also gathering with Turkimp active, 1 otherwise |
Staff Heirloom | 1+(Staff Heirloom bonus) |
This doesn't include some Challenges that may affect your resources gain.
Note that Megafarmer, just as the other Megabooks, will give you 60% production increase instead of 50% if you have completed the Frugal challenge.