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Exploration: Helium UniverseRadon UniverseMapsUnique mapsUnlocksImpsStoryLoot
Basic Information: Trimp (species)ResourcesStructuresJobsUpgradesEquipmentSettingsCombat
Long-term Gameplay: Helium/RadonPerksHeirloomsFormationsMasteryAchievementsLiquificationFluffy/Scruffy
Gameplay Changes: PortalChallengesVoid MapsChallenge²/Challenge³Player's SpireSpire Assault
Anomalies: Broken PlanetCorruptionSpireMagmaEmpowerments of NatureObsidianMutated zones
Other Useful Info: GuidesCalculatorsChangelogMods

Mastery is a mechanic that is permanently unlocked once the player reaches zone 181 for the first time. It allows the player to spend Dark Essence, a currency gained by using the Scryer formation, on various new upgrades.

Introduction[]

When the player reaches zone 181 for the first time, two new permanent things are unlocked: a Mastery tab in the Buildings/Jobs/etc. panel, and a Scryer formation, which will then always unlock after the player breaks the planet.

The Scryer formation allows the player to find Dark Essence, a new currency used in purchasing Masteries.The formation provides a 3% chance to drop Dark Essence per each cell in the world. The formation must be enabled for the entire duration of the fight for it to be active.

Dark Essence can only be found in zone 181 or higher. Below that, the Scryer formation can be used to double loot from enemies.

Overview[]

Mastery table

Complete Mastery Table as of v5.7.2

Masteries are a system similar to perks, but made up of things that typically wouldn't make for good perks. The base cost for the first one is 10 Dark Essence, and increases by 3x each time a Mastery is bought. After 25 Masteries have been bought, the scaling cost increases from 3x to 6x.

There are currently 60 Masteries in total. At the beginning, only the first row (6 Masteries) is unlocked. To unlock the second row, 2 Masteries must be purchased from the first row. The unlock process resembles a pyramid, with one fewer mastery being available in each row than in the row before, until the row is complete. So the unlock process pattern is 1, 2, 2-1, 3-1, 3-2, 3-2-1, 4-2-1, 4-3-2, 4-3-2-1, etc.

This ensures that the higher-tier Masteries are bought last, and that the earliest rows are eventually all completely purchased.


Some Masteries appear multiple times, in different tiers - for example, Headstart I, II and III. These Masteries will always be in the same column.

For the price of 20 Bones, all purchased Masteries can be reset and the spent Dark Essence retrieved by pressing the Respec button in top right.

By holding the CTRL key on the keyboard, the player can purchase all Masteries of a certain Tier (if the player has enough Dark Essence).

List of Masteries[]

Tier 1[]

  • Portal Generator - Unlock Portal immediately after clearing Z20. (Also grants the 45 He.)
  • Bionic Magnet I - Automatically pick up each level of Bionic Wonderland (BW) as you pass a BW zone. Will not work if you have already missed any BWs this run, or if you reach a zone higher than any BW you have ever cleared before. In addition, give all current and future copies of Bionic Wonderland the 'Fast Attacks' special modifier.
  • Turkimp Tamer I - Increases the chance of finding a Turkimp by 33%, the bonus time from each Turkimp by 5 minutes, and increases the time cap by 10 minutes.
  • Home Detector - Unlock Mansion, Hotel, Nursery, Resort, Gateway, Wormhole, Collector, and all Uberhousing upgrades automatically when passing the zone they drop at.
  • Bounty Hunter - Unlock Bounty after clearing Z15.
  • Explorer Aura I - Automatically picks up SpeedExplorer books when you pass their zone.

Tier 2[]

  • Void Power I - Your Trimps gain 15% attack and health inside Void Maps.
  • Metallic Coat - Reduce the amount of enemy damage that can pierce block by 25%.
  • Heirnuum I - You can spend an extra 10% of your Nu on your Heirlooms, bringing the total to 110%.
  • Herbalist - Your Trimps learn to harvest special Herbs while collecting Food! Increases Trimp Attack by a number based on your total stored food. Grants +30% Attack at 10.0Sp Food, or +300% at 10Dog.[1]
  • Headstart I - Corruption begins 5 levels earlier, at zone 176. Note: Does not affect Dark Essence drops.
  • Scryhard I - When fighting Corrupted (or Healthy) cells in Scryer Formation, grants 50% more Dark Essence and doubles your attack.

Tier 3[]

  • Void Power II - Your Trimps gain an additional 20% attack and health inside Void Maps.
  • Map Reducer I - Reduces the starting point of the Low Map Level Loot Penalty by 1 level. This allows you to earn the same amount of loot by doing a map at your current world number, or at your current world number minus 1.
  • King of Bones I - Double the chance for a Megaskeletimp to appear instead of a Skeletimp. (10% => 20%).
  • Safe Mapping - Your Trimps gain +100% health in maps.
  • Headstart II - Corruption begins an additional 10 levels earlier, at zone 166. Note: Does not affect Dark Essence drops.
  • Legs for Days - Gain +50% attack when running a Daily Challenge.

Tier 4[]

  • Hyperspeed I - Reduce the time in between fights and attacks by 100ms. See Combat for how this is calculated.
  • Blacksmithery I - each cleared Zone through 50% of your highest zone reached will drop all available equipment prestiges from maps.
  • Turkimp Tamer II - Learn to grow your own Turkimp, increasing the bonus from +50% to +100%, and making the Turkimp bonus available permanently.
  • Randimp - Grants a 2% chance to find a Randimp in World and Maps. Randimps will grant the bonus of a random World or Map Exotic Import (based on current location) on death.
  • Headstart III - Corruption begins an additional 15 levels earlier, at zone 151. Note: Does not affect Dark Essence drops.
  • Map Battery - Doubles the Zone bonus for completing maps once you reach 10 stacks.

Tier 5[]

  • Hyperspeed II - Reduce the time in between fights and attacks by an additional 100ms through 50% of your highest zone reached.
  • Blacksmithery II - each cleared Zone through 75% of your highest zone reached will drop all available equipment prestiges from maps.
  • King of Bones II - Reduce the minimum time between Skeletimp spawns by 10 minutes (45m => 35m).
  • Expert Gen - Increase the amount of speed that the Dimensional Generator gains per Zone by 50%. In addition, completing a Void Map at or above Z230 grants +10 Magmite.
  • Magma Flow - cause two extra Magma cells to appear on any zone that already has Magma.
  • Explorer Aura II - Start with an extra SpeedExplorer book after each Portal.

Tier 6[]

  • Void Power III - Your Trimps gain an additional 30% attack and health inside Void Maps, and all current and future Void Maps gain the 'Fast Attacks' special modifier.
  • Blacksmithery III - each cleared Zone through 90% of your highest zone reached will drop all available equipment prestiges from maps.
  • Heirnuum II - You can spend another extra 10% of your Nu on your Heirlooms, bringing the total to 120%.
  • Liquification I - Increase your Liquification bonus by 5%, as if you had completed 1 extra Spire.
  • Map at Zonier - Unlock a second preset to use with Map At Zone!
  • Scryhard II - Complete an entire Void Map in Scryer Formation to earn an additional 50% Helium.

Tier 7[]

  • Magmamancermancy - Magmamancers will now increase Trimp Attack by the same amount that they increase Metal. In addition, start every post-magma zone with 5 minutes of credit already applied to your Magmamancers.
  • Map Reducer II - Reduces the min and max number of cells by 5 when creating maps.
  • Natural Diplomacy I - Increase your token trading ratio from 10:5 to 10:8.
  • Kerfluffle - Fluffy grants you 10% more damage when active. Each time Fluffy evolves, gain 10% more damage(compounding).
  • Still Rowing I - Increase the bonus for completing a full row in a Spire by 50%, from 2% extra loot to 3%.
  • Patience - Anticipation can now reach 45 stacks.

Tier 8[]

  • Void Specialization I - Receive 1 free Void Map after using your Portal for each 100 zones cleared last run. Helium from Void Maps is also increased by 0.25% for each zone cleared last run.
  • Strength in Health I - Your Trimps gain 15% additive damage per Healthy cell in your current Zone.
  • Natural Diplomacy II - Add 5 levels to the Upgrade and Stack Transfer of all 3 Empowerments of Nature, without increasing the costs. (Note that this also raises the cap of transfer to 85.)
  • Liquification II - Increase your Liquification bonus by another 5%, as if you had completed 1 extra Spire.
  • Still Rowing II - Your Trimps will now gain attack equal to 2x their looting bonus from each Spire row cleared.
  • Amalgagreater - Causes the 50% damage bonus from each Amalgamator to be compounding rather than additive.

Tier 9[]

  • Void Specialization II - Gain a second Void Map per 100 zones cleared last run, but the first one is earned at Z50 (then 150, 250 etc). In addition, if Fluffy's level 6 bonus is active, this allows Fluffy to stack 1 additional Void Map, adding another 50% Helium bonus to the stack.
  • Bionic Magnet II - Adds Prestigious to Bionic Wonderland maps. This will add two Prestige upgrades to every Bionic Wonderland map, including your first run with the RoboTrimp upgrade. Furthermore, you gain 50% attack if you are in a map of a higher zone than your current.
  • Flufffocus - Fluffy gains +25% more Exp per zone for each completed Evolution.
  • Flufffinity - Gain one extra Fluffy ability. This works as if Fluffy Evolved, but doesn't increase Fluffy's damage bonus.
  • Excessive - Allows you to Overkill yet another cell.
  • Charged Crits - Adds +1 to your MegaCrit modifier, and adds 50% of your Shield Heirloom's Crit Chance to your Crit Chance again.

Tier 10[]

  • Master of the Void - Grants 3 spectacular bonuses to your Void Maps! The Fluffy bonus for stacked Void Maps calculates with compounding gains, rather than additive. Each Void Map in the stack increases the Helium gain from the stack by x1.5 rather than +50%. Allows Void Maps to infinitely stack. Your Trimps gain 5x damage inside Void Maps.
  • Strength in Health II - Adds 1 extra Healthy cell for every Spire completed this run. Healthy cells will also drop an additional 20% of the Zone's value in Helium, bringing the total up to 65%. Spire I will count for 1 Healthy cell once Healthy cells begin to appear in the World, but does not cause them to start spawning earlier.
  • Still Magmamancing - Start every post-magma Zone with an additional 60 seconds of credit already applied to your Magmamancers per Spire row completed this run. In addition, every 2 Spires you complete this run increases the maximum time that Magmamancers can stack by 10 minutes!
  • Liquification III - Increase your Liquification bonus by 10%, as if you had completed 2 extra Spires. In addition, Hyperspeed II's bonus will also now function up to 75% of your Highest Zone Reached rather than a measly 50%.
  • Mesmer - Triples the Challenge² bonus for all Challenge²s that have normal reward scaling (Does not include Trapper, Coordinate, Trimp, Obliterated or Eradicated).
  • Angelic - Your Trimps heal for 50% of their remaining health immediately before each attack. Due to the intense amount of evil present, Trimps cannot heal in never-before-cleared Spires.

Dark Essence Loot[]

Dark Essence has a 3% chance to drop from every world cell beaten fully with the Scryer formation. When it drops, it gives a set amount which is the result of the following formula:

The final result is rounded down. If the resulting number is 0, the game will drop 1 Dark Essence.

Once all current Masteries have been purchased its no longer possible to gain additional Dark Essence.

Here's a table depicting the results (only the base Dark Essence drop is given):

Zone Standard Scientific
181 1 1
182 1 1
183 1 1
184 1 1
185 1 1
186 1 1
187 1 1
188 1 1
189 1 1
190 1 1
191 1 1
192 2 2
193 2 2
194 2 2
195 3 3
196 4 4
197 4 4
198 5 5
199 6 6
200 7 7
201 8 8
202 10 10
203 11 11
204 13 13
205 16 16
206 19 19
207 22 22
208 26 26
209 30 30
210 35 35
211 41 41
212 48 48
213 56 56
214 66 66
215 77 77
216 90 90
217 105 105
218 123 123
219 144 144
220 168 168
221 196 196
222 229 229
223 268 268
224 313 313
225 366 366
226 428 428
227 500 500
228 584 584
229 683 683
230 798 798
231 932 932
232 1.09K 1.09e03
233 1.27K 1.27e03
234 1.49K 1.49e03
235 1.74K 1.74e03
236 2.03K 2.03e03
237 2.37K 2.37e03
238 2.77K 2.77e03
239 3.24K 3.24e03
240 3.79K 3.78e03
241 4.42K 4.42e03
242 5.17K 5.17e03
243 6.04K 6.04e03
244 7.05K 7.05e03
245 8.24K 8.24e03
246 9.63K 9.63e03
247 11.25K 1.13e04
248 13.15K 1.31e04
249 15.36K 1.54e04
250 17.95K 1.79e04
251 20.97K 2.10e04
252 24.50K 2.45e04
253 28.62K 2.86e04
254 33.45K 3.34e04
255 39.08K 3.91e04
256 45.66K 4.57e04
257 53.34K 5.33e04
258 62.33K 6.23e04
259 72.82K 7.28e04
260 85.09K 8.51e04
261 99.41K 9.94e04
262 116.15K 1.16e05
263 135.71K 1.36e05
264 158.56K 1.59e05
265 185.27K 1.85e05
266 216.46K 2.16e05
267 252.91K 2.53e05
268 295.50K 2.96e05
269 345.26K 3.45e05
270 403.40K 4.03e05
271 471.32K 4.71e05
272 550.69K 5.51e05
273 643.42K 6.43e05
274 751.76K 7.52e05
275 878.35K 8.78e05
276 1.03M 1.03e06
277 1.20M 1.20e06
278 1.40M 1.40e06
279 1.64M 1.64e06
280 1.91M 1.91e06
281 2.23M 2.23e06
282 2.61M 2.61e06
283 3.05M 3.05e06
284 3.56M 3.56e06
285 4.16M 4.16e06
286 4.87M 4.87e06
287 5.68M 5.68e06
288 6.64M 6.64e06
289 7.76M 7.76e06
290 9.07M 9.07e06
291 10.59M 1.06e07
292 12.38M 1.24e07
293 14.46M 1.45e07
294 16.90M 1.69e07
295 19.74M 1.97e07
296 23.07M 2.31e07
297 26.95M 2.70e07
298 31.49M 3.15e07
299 36.79M 3.68e07
300 42.99M 4.30e07
301 50.23M 5.02e07
302 58.68M 5.87e07
303 68.57M 6.86e07
304 80.11M 8.01e07
305 93.60M 9.36e07
306 109.36M 1.09e08
307 127.78M 1.28e08
308 149.30M 1.49e08
309 174.44M 1.74e08
310 203.81M 2.04e08
311 238.13M 2.38e08
312 278.23M 2.78e08
313 325.08M 3.25e08
314 379.82M 3.80e08
315 443.77M 4.44e08
316 518.50M 5.18e08
317 605.81M 6.06e08
318 707.82M 7.08e08
319 827.01M 8.27e08
320 966.27M 9.66e08
321 1.13B 1.13e09
322 1.32B 1.32e09
323 1.54B 1.54e09
324 1.80B 1.80e09
325 2.10B 2.10e09
326 2.46B 2.46e09
327 2.87B 2.87e09
328 3.36B 3.36e09
329 3.92B 3.92e09
330 4.58B 4.58e09
331 5.35B 5.35e09
332 6.25B 6.25e09
333 7.31B 7.31e09
334 8.54B 8.54e09
335 9.97B 9.97e09
336 11.65B 1.17e10
337 13.62B 1.36e10
338 15.91B 1.59e10
339 18.59B 1.86e10
340 21.72B 2.17e10
341 25.38B 2.54e10
342 29.65B 2.96e10
343 34.64B 3.46e10
344 40.48B 4.05e10
345 47.29B 4.73e10
346 55.25B 5.53e10
347 64.56B 6.46e10
348 75.43B 7.54e10
349 88.13B 8.81e10
350 102.97B 1.03e11
351 120.31B 1.20e11
352 140.57B 1.41e11
353 164.24B 1.64e11
354 191.90B 1.92e11
355 224.21B 2.24e11
356 261.96B 2.62e11
357 306.07B 3.06e11
358 357.61B 3.58e11
359 417.83B 4.18e11
360 488.19B 4.88e11
361 570.39B 5.70e11
362 666.44B 6.66e11
363 778.66B 7.79e11
364 909.78B 9.10e11
365 1.06T 1.06e12
366 1.24T 1.24e12
367 1.45T 1.45e12
368 1.70T 1.70e12
369 1.98T 1.98e12
370 2.31T 2.31e12
371 2.70T 2.70e12
372 3.16T 3.16e12
373 3.69T 3.69e12
374 4.31T 4.31e12
375 5.04T 5.04e12
376 5.89T 5.89e12
377 6.88T 6.88e12
378 8.04T 8.04e12
379 9.39T 9.39e12
380 10.97T 1.10e13
381 12.82T 1.28e13
382 14.98T 1.50e13
383 17.50T 1.75e13
384 20.45T 2.04e13
385 23.89T 2.39e13
386 27.92T 2.79e13
387 32.62T 3.26e13
388 38.11T 3.81e13
389 44.53T 4.45e13
390 52.02T 5.20e13
391 60.78T 6.08e13
392 71.02T 7.10e13
393 82.98T 8.30e13
394 96.95T 9.70e13
395 113.28T 1.13e14
396 132.35T 1.32e14
397 154.64T 1.55e14
398 180.68T 1.81e14
399 211.10T 2.11e14
400 246.65T 2.47e14
401 288.18T 2.88e14
402 336.71T 3.37e14
403 393.41T 3.93e14
404 459.65T 4.60e14
405 537.05T 5.37e14
406 627.48T 6.27e14
407 733.15T 7.33e14
408 856.60T 8.57e14
409 1.00Qa 1.00e15
410 1.17Qa 1.17e15
411 1.37Qa 1.37e15
412 1.60Qa 1.60e15
413 1.87Qa 1.87e15
414 2.18Qa 2.18e15
415 2.55Qa 2.55e15
416 2.97Qa 2.97e15
417 3.48Qa 3.48e15
418 4.06Qa 4.06e15
419 4.75Qa 4.75e15
420 5.54Qa 5.54e15
421 6.48Qa 6.48e15
422 7.57Qa 7.57e15
423 8.84Qa 8.84e15
424 10.33Qa 1.03e16
425 12.07Qa 1.21e16
426 14.10Qa 1.41e16
427 16.48Qa 1.65e16
428 19.25Qa 1.93e16
429 22.50Qa 2.25e16
430 26.28Qa 2.63e16
431 30.71Qa 3.07e16
432 35.88Qa 3.59e16
433 41.92Qa 4.19e16
434 48.98Qa 4.90e16
435 57.23Qa 5.72e16
436 66.87Qa 6.69e16
437 78.13Qa 7.81e16
438 91.28Qa 9.13e16
439 106.66Qa 1.07e17
440 124.61Qa 1.25e17
441 145.60Qa 1.46e17
442 170.12Qa 1.70e17
443 198.76Qa 1.99e17
444 232.23Qa 2.32e17
445 271.34Qa 2.71e17
446 317.03Qa 3.17e17
447 370.41Qa 3.70e17
448 432.78Qa 4.33e17
449 505.66Qa 5.06e17
450 590.80Qa 5.91e17
451 690.29Qa 6.90e17
452 806.52Qa 8.07e17
453 942.33Qa 9.42e17
454 1.10Qi 1.10e18
455 1.29Qi 1.29e18
456 1.50Qi 1.50e18
457 1.76Qi 1.76e18
458 2.05Qi 2.05e18
459 2.40Qi 2.40e18
460 2.80Qi 2.80e18
461 3.27Qi 3.27e18
462 3.82Qi 3.82e18
463 4.47Qi 4.47e18
464 5.22Qi 5.22e18
465 6.10Qi 6.10e18
466 7.13Qi 7.13e18
467 8.33Qi 8.33e18
468 9.73Qi 9.73e18
469 11.37Qi 1.14e19
470 13.28Qi 1.33e19
471 15.52Qi 1.55e19
472 18.13Qi 1.81e19
473 21.18Qi 2.12e19
474 24.75Qi 2.47e19
475 28.92Qi 2.89e19
476 33.78Qi 3.38e19
477 39.47Qi 3.95e19
478 46.12Qi 4.61e19
479 53.89Qi 5.39e19
480 62.96Qi 6.30e19
481 73.56Qi 7.36e19
482 85.95Qi 8.59e19
483 100.42Qi 1.00e20
484 117.33Qi 1.17e20
485 137.09Qi 1.37e20
486 160.17Qi 1.60e20
487 187.14Qi 1.87e20
488 218.65Qi 2.19e20
489 255.47Qi 2.55e20
490 298.49Qi 2.98e20
491 348.76Qi 3.49e20
492 407.48Qi 4.07e20
493 476.10Qi 4.76e20
494 556.27Qi 5.56e20
495 649.94Qi 6.50e20
496 759.38Qi 7.59e20
497 887.25Qi 8.87e20
498 1.04Sx 1.04e21
499 1.21Sx 1.21e21
500 1.42Sx 1.42e21
501 1.65Sx 1.65e21
502 1.93Sx 1.93e21
503 2.26Sx 2.26e21
504 2.64Sx 2.64e21
505 3.08Sx 3.08e21
506 3.60Sx 3.60e21
507 4.21Sx 4.21e21
508 4.91Sx 4.91e21
509 5.74Sx 5.74e21
510 6.71Sx 6.71e21
511 7.84Sx 7.84e21
512 9.16Sx 9.16e21
513 10.70Sx 1.07e22
514 12.50Sx 1.25e22
515 14.61Sx 1.46e22
516 17.07Sx 1.71e22
517 19.94Sx 1.99e22
518 23.30Sx 2.33e22
519 27.22Sx 2.72e22
520 31.81Sx 3.18e22
521 37.17Sx 3.72e22
522 43.42Sx 4.34e22
523 50.74Sx 5.07e22
524 59.28Sx 5.93e22
525 69.26Sx 6.93e22
526 80.92Sx 8.09e22
527 94.55Sx 9.46e22
528 110.47Sx 1.10e23
529 129.07Sx 1.29e23
530 150.81Sx 1.51e23
531 176.20Sx 1.76e23
532 205.87Sx 2.06e23
533 240.54Sx 2.41e23
534 281.04Sx 2.81e23
535 328.37Sx 3.28e23
536 383.66Sx 3.84e23
537 448.27Sx 4.48e23
538 523.75Sx 5.24e23
539 611.94Sx 6.12e23
540 714.99Sx 7.15e23
541 835.38Sx 8.35e23
542 976.05Sx 9.76e23
543 1.14Sp 1.14e24
544 1.33Sp 1.33e24
545 1.56Sp 1.56e24
546 1.82Sp 1.82e24
547 2.13Sp 2.13e24
548 2.48Sp 2.48e24
549 2.90Sp 2.90e24
550 3.39Sp 3.39e24
551 3.96Sp 3.96e24
552 4.63Sp 4.63e24
553 5.41Sp 5.41e24
554 6.32Sp 6.32e24
555 7.38Sp 7.38e24
556 8.62Sp 8.62e24
557 10.08Sp 1.01e25
558 11.77Sp 1.18e25
559 13.75Sp 1.38e25
560 16.07Sp 1.61e25
561 18.78Sp 1.88e25
562 21.94Sp 2.19e25
563 25.63Sp 2.56e25
564 29.95Sp 2.99e25
565 34.99Sp 3.50e25
566 40.89Sp 4.09e25
567 47.77Sp 4.78e25
568 55.81Sp 5.58e25
569 65.21Sp 6.52e25
570 76.19Sp 7.62e25
571 89.02Sp 8.90e25
572 104.01Sp 1.04e26
573 121.53Sp 1.22e26
574 141.99Sp 1.42e26
575 165.90Sp 1.66e26
576 193.84Sp 1.94e26
577 226.48Sp 2.26e26
578 264.61Sp 2.65e26
579 309.17Sp 3.09e26
580 361.23Sp 3.61e26
581 422.06Sp 4.22e26
582 493.13Sp 4.93e26
583 576.17Sp 5.76e26
584 673.19Sp 6.73e26
585 786.55Sp 7.87e26
586 918.99Sp 9.19e26
587 1.07Oc 1.07e27
588 1.25Oc 1.25e27
589 1.47Oc 1.47e27
590 1.71Oc 1.71e27
591 2.00Oc 2.00e27
592 2.34Oc 2.34e27
593 2.73Oc 2.73e27
594 3.19Oc 3.19e27
595 3.73Oc 3.73e27
596 4.36Oc 4.36e27
597 5.09Oc 5.09e27
598 5.95Oc 5.95e27
599 6.95Oc 6.95e27
600 8.12Oc 8.12e27
601 9.49Oc 9.49e27
602 11.08Oc 1.11e28
603 12.95Oc 1.30e28
604 15.13Oc 1.51e28
605 17.68Oc 1.77e28
606 20.66Oc 2.07e28
607 24.13Oc 2.41e28
608 28.20Oc 2.82e28
609 32.95Oc 3.29e28
610 38.50Oc 3.85e28
611 44.98Oc 4.50e28
612 52.55Oc 5.26e28
613 61.40Oc 6.14e28
614 71.74Oc 7.17e28
615 83.82Oc 8.38e28
616 97.93Oc 9.79e28
617 114.42Oc 1.14e29
618 133.69Oc 1.34e29
619 156.20Oc 1.56e29
620 182.51Oc 1.83e29
621 213.24Oc 2.13e29
622 249.15Oc 2.49e29
623 291.10Oc 2.91e29
624 340.12Oc 3.40e29
625 397.39Oc 3.97e29
626 464.30Oc 4.64e29
627 542.49Oc 5.42e29
628 633.84Oc 6.34e29
629 740.57Oc 7.41e29
630 865.27Oc 8.65e29
631 1.01No 1.01e30
632 1.18No 1.18e30
633 1.38No 1.38e30
634 1.61No 1.61e30
635 1.88No 1.88e30
636 2.20No 2.20e30
637 2.57No 2.57e30
638 3.01No 3.01e30
639 3.51No 3.51e30
640 4.10No 4.10e30
641 4.79No 4.79e30
642 5.60No 5.60e30
643 6.54No 6.54e30
644 7.64No 7.64e30
645 8.93No 8.93e30
646 10.44No 1.04e31
647 12.19No 1.22e31
648 14.25No 1.42e31
649 16.65No 1.66e31
650 19.45No 1.94e31
651 22.72No 2.27e31
652 26.55No 2.66e31
653 31.02No 3.10e31
654 36.24No 3.62e31
655 42.35No 4.23e31
656 49.48No 4.95e31
657 57.81No 5.78e31
658 67.55No 6.75e31
659 78.92No 7.89e31
660 92.21No 9.22e31
661 107.74No 1.08e32
662 125.88No 1.26e32
663 147.07No 1.47e32
664 171.84No 1.72e32
665 200.77No 2.01e32
666 234.58No 2.35e32
667 274.08No 2.74e32
668 320.23No 3.20e32
669 374.16No 3.74e32
670 437.16No 4.37e32
671 510.78No 5.11e32
672 596.78No 5.97e32
673 697.28No 6.97e32
674 814.69No 8.15e32
675 951.87No 9.52e32
676 1.11Dc 1.11e33
677 1.30Dc 1.30e33
678 1.52Dc 1.52e33
679 1.77Dc 1.77e33
680 2.07Dc 2.07e33
681 2.42Dc 2.42e33
682 2.83Dc 2.83e33
683 3.31Dc 3.31e33
684 3.86Dc 3.86e33
685 4.51Dc 4.51e33
686 5.27Dc 5.27e33
687 6.16Dc 6.16e33
688 7.20Dc 7.20e33
689 8.41Dc 8.41e33
690 9.83Dc 9.83e33
691 11.48Dc 1.15e34
692 13.41Dc 1.34e34
693 15.67Dc 1.57e34
694 18.31Dc 1.83e34
695 21.40Dc 2.14e34
696 25.00Dc 2.50e34
697 29.21Dc 2.92e34
698 34.13Dc 3.41e34
699 39.87Dc 3.99e34

Dark Essence drops are permanently increased by clearing a Spire. This bonus is awarded once per unique Spire clear and applies for all future drops. The table below shows the bonus per unique Spire cleared:

Highest Spire Cleared Total Bonus
Spire I x4
Spire II x16
Spire III x64
Spire IV x256
Spire V

x1024

Spire VI x4096

Finally, clearing Corrupted or Healthy cells while in the Scryer Formation awards an extra 50% Dark Essence, if the player has the Scryhard I Mastery.

It is worth noting that due to the multiplicative increase in Dark Essence earned per cell for each new zone, if every Dark Essence cell in every possible zone is collected in a run before portalling, approximately half of all the Dark Essence gained for that run will be collected in the last 4-5 zones. This assumes that the last 4-5 zones you run have an average number of Dark Essence drops (3 cells per zone) and does not take account of bonuses (including whether the Dark Essence drops in Corrupted/Healthy cells).

For example the expected average total Dark Essence for a run finishing at the end of z300 and collecting 3x cells per zone is 298m, and the expected average total Dark Essence for a run finishing 5 zones higher at z305 is 649m - more than double the amount. Again these figures do not account for bonuses from the Scryhard mastery, Corrupted cells, Spire completion etc. This is true for any zone. Variance in the number of Dark Essence cells appearing can of course make this inaccurate, as it is not uncommon to see anywhere from 0-10 actual Dark Essence cells in a given zone, but averaged over several runs this calculation will be correct.

Due to the Obsidian Wall in Zones 701+, completing Spire VI at Zone 700 now grants enough Dark Essence to purchase all remaining Masteries.

Mastery Costs[]

Mastery number Individual Cost Cumulative Cost Tier
1 10 10 1st Tier 1
2 30 40 2nd Tier 1
3 90 130 1st Tier 2
4 270 400 3rd Tier 1
5 810 1210 2nd Tier 2
6 2430 3640 1st Tier 3
7 7290 10.9K 4th Tier 1
8 21.9K 32.8K 3rd Tier 2
9 65.6K 98.4K 2nd Tier 3
10 197K 295K 1st Tier 4
11 590K 886K 5th Tier 1
12 1.77M 2.66M 4th Tier 2
13 5.31M 7.97M 3rd Tier 3
14 15.9M 23.9M 2nd Tier 4
15 47.8M 71.7M 1st Tier 5
16 143M 216M last Tier 1
17 430M 646M 5th Tier 2
18 1.29B 1.94B 4th Tier 3
19 3.87B 5.81B 3rd Tier 4
20 11.6B 17.4B 2nd Tier 5
21 34.8B 52.2B 1st Tier 6
22 104.6B 156.8B last Tier 2
23 313.8B 470.6B 5th Tier 3
24 941.4B 1.41T 4th Tier 4
25 2.82T 4.24T 3rd Tier 5
26[2] 16.9T 21.2T 2nd Tier 6
27 101T 123T 1st Tier 7
28 610T 733T last Tier 3
29 3.66Qa 4.39Qa 5th Tier 4
30 22.0Qa 26.4Qa 4th Tier 5
31 132Qa 158Qa 3rd Tier 6
32 791Qa 949Qa 2nd Tier 7
33 4.74Qi 5.69Qi 1st Tier 8
34 28.5Qi 34.2Qi last Tier 4
35 171Qi 205Qi 5th Tier 5
36 1.02Sx 1.23Sx 4th Tier 6
37 6.15Sx 7.38Sx 3rd Tier 7
38 36.9Sx 44.3Sx 2nd Tier 8
39 221Sx 266Sx 1st Tier 9
40 1.33Sp 1.59Sp last Tier 5
41 7.97Sp 9.56Sp 5th Tier 6
42 47.8Sp 57.4Sp 4th Tier 7
43 287Sp 344Sp 3rd Tier 8
44 1.72Oc 2.07Oc 2nd Tier 9
45 10.3Oc 12.4Oc 1st Tier 10
46 62.0Oc 74.4Oc last Tier 6
47 372Oc 446Oc 5th Tier 7
48 2.23No 2.68No 4th Tier 8
49 13.4No 16.1No 3rd Tier 9
50 80.3No 96.4No 2nd Tier 10
51 482No 578No last Tier 7
52 2.89Dc 3.47Dc 5th Tier 8
53 17.3Dc 20.8Dc 4th Tier 9
54 104Dc 125Dc 3rd Tier 10
55 624Dc 749Dc last Tier 8
56 3.75UDc 4.5UDc 5th Tier 9
57 22.5UDc 27UDc 4th Tier 10
58 135UDc 162UDc last Tier 9
59 809UDc 971UDc 5th Tier 10
60 4.86DDc 5.83DDc last Tier 10
  1. Formula: 1.2*log(food)
  2. Starting from this Mastery, the price scaling increases from 3x to 6x.

Changes[]

  • In patch 5.9.0, though the Heirmuum Masteries themselves were unchanged (each gives an additive 10% to the total Nu you can spend on an Heirloom), you can now spend 100% of the Nu you accumulate on Heirlooms initially. Thus, Heirmuum I allows you to spend 110% of your Nu on heirlooms, and Heirmuum II increases that to 120%. Also, Home Detector now drops the Uberhousing upgrades.
  • In patch 5.7.0, Deca Build has been removed as a Mastery and added instead as a 305 BW reward. In its place is 'Kerfluffle'.
  • In patch 5.3.2, Magimp was renamed to Randimp, to avoid confusion with Magnimp.
  • In patch 5.3, the Mastery Table was changed in several ways, listed here:
    • Replaced Double Build (T3) with Safe Mapping.
    • Replaced Safe Mapping (T6) with Map at Zonier.
    • Replaced Foremany (T2) with Herbalist.
    • Replaced AutoStructure (T4) with Magimp.
    • Replaced AutoJobs (T4) with Map Battery.
    • Completing different tiers of Bionic Wonderland now gives: Foremany at 125, AutoJobs at 140, AutoStructure at 155, and Double Build at 185.
    • Quick Gen renamed to Expert Gen and does more stuff.
  • In patch 5.0, the Mastery Table was changed in several ways, listed here:
    • Condensed Turkimp Tamer I and II into 1 Tier 1 Mastery.
    • Replaced Turkimp Tamer II (T2) with "Heirnuum".
    • Condensed Turkimp Tamer III and IV into 1 Tier 4 Mastery (Now called Turkimp Tamer II).
    • Replaced Turkimp Tamer IV (T6) with "Heirnuum II".
    • Condensed Natural Diplomacy I and II into 1 Tier 7 Mastery.
    • Replaced Natural Diplomacy I (T6) with "Safe Mapping".
  • In patch 4.11, a new Tier (Tier 10) of Masteries was added.
  • In patch 4.9, the Mastery system was reworked entirely to have Masteries unlocked in a pyramid instead of having set breakpoints for the next tier to unlock, as this was resulting in players buying Home Detector as the last and most expensive Mastery. To accommodate this change, 3 free Mastery respecs were added for all players, and completing Spires now grants a permanent bonus to all Dark Essence drops. In addition, a new column and row (Tier) of Masteries (totalling 14) was added.
  • In patch 4.5, 15 new masteries were added as three new tiers. Also, the price scaling for these masteries were increased from 3x to 6x.
  • In patch 4.3, the Mastery Table was changed in several ways, listed here:
    • The Home Detector 1 and 2 Masteries where combined in to a single T1 Mastery, which now also includes Nurseries.
    • The Tier 2 Foremany Mastery and Tier 3 Double Build Mastery were moved two columns to the right.
    • The Metallic Coat Mastery from was moved T4 to T2.
    • AutoStructure was added as a Tier 4 mastery, requiring Double Build.
  • In patch 4.0, the Dark Essence drop formula was changed to use 1.1683885 as the per zone increase, instead of 1.11613, rapidly increasing the number of drops. 6 new Masteries were added, and a couple of the old ones were rearranged. Foremany II was removed and merged into Foremany.
  • In patch 3.71, Dark Essence drop rate was increased to 3% from 1%, but the result of the Dark Essence loot formula was slashed by 3x before rounding. This makes the most difference at the very start when Dark Essence drops give 1-2 each, as the reduction doesn't apply/is far less in this area.

Trivia[]

  • Mastery was introduced in patch 3.7.
  • Portal Generator and Bounty Hunter grant the rewards from the Dimension of Anger and The Wall respectively. This means that neither maps retains their unique drop, and will show up red after obtaining the mastery.
  • In the Radon Universe, Masteries will still work. The exception is the Liquification Masteries, as well as those involving anomalies like Corruption and Magma.
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