|More about Trimps:|
|Exploration:||World • Maps • Unlocks • Imps • Story • Loot|
|Basic information:||Resources • Structures • Jobs • Upgrades • Equipment|
|Long-term gameplay:||Helium • Perks • Heirlooms • Formations • Mastery • Achievements|
|Gameplay changes:||Portal • Challenges • Void Maps • Challenge²|
|Anomalies:||Broken Planet • Corruption • Spire • Magma|
There're 12 resources in total in Trimps: food, wood, metal, science, fragments, gems, helium, bones, nullifium, dark essence, magmite and fuel.
Main resources Edit
All main resources can be gained by the main character.
Special resources Edit
Special resources cannot be gathered by the main character.
Used to buy later housing structures and to unlock new equipment tiers. Gained by tributes, The Dragon, killing Feyimps in zones, resource tiles in maps and killing the Map-Only Imp-orts Goblimps, Jestimps and Chronoimps.
Bones are used to buy items in the Bone Trader. They can be earned passively from killing Skeletimps and Megaskeletimps or purchased using the Kongregate Kreds. Just like Helium, they last through portals.
Skeletimps spawn at a very specific rate. Check here for the chance of spawning a Skeletimp at any given time.
For the average gain of Nullifium per Void map, click here.
Dark Essence Edit
On Scryer formation, each beaten cell has a 3% chance to drop a fixed number of Dark Essence starting in zone 181. This table contains the number of Dark Essence per cell on each zone.
Each Magma Cell will drop exactly 1 Magmite if the Dimensional Generator is in the correct mode.