|More about Trimps:|
|Exploration:||World • Maps • Unlocks • Imps • Story • Loot|
|Basic information:||Trimp (species) • Resources • Structures • Jobs • Upgrades • Equipment • Settings • Combat|
|Long-term gameplay:||Helium • Perks • Heirlooms • Formations • Mastery • Achievements • Liquification • Fluffy|
|Gameplay changes:||Portal • Challenges • Void Maps • Challenge²|
|Anomalies:||Broken Planet • Corruption • Spire • Magma • Empowerments of Nature|
Below is a list of Settings.
For toggle buttons, green means toggled, while red means not toggled. Yellow/Cyan/Purple is a separate setting.
In Settings Edit
These are the settings found in the settings tab.
Auto/Not Saving Edit
If toggled, saves the game every minute. If turned off, the game will not automatically save, and the only way of saving is using the save button. Turning off auto saving is not recommended, as any accidental game refresh could reset a lot of progress.
Saving with PlayFab/Not Saving Online Edit
When the game saves it will also back up a copy to PlayFab every 30 minutes. Should the save on PlayFab ever be ahead of that on your computer it will ask if you want to import your save from PlayFab. This can also be done manually through the import menu.
More/Less Breed Timer Edit
Display time to breed a full group of soldiers next to the current breed timer.
Switches between the default theme, a dark theme (made by Grabarz19), and the default theme with a black background.
Averaging/Not Averaging Edit
Toggle whether or not loot from maps and the world should be counted in the loot breakdown and the tooltip calculations. Calculates the average of the last two minutes of loot. If you want to clear the last 2 minutes, try toggling it off then on again.
Wait to Travel/Auto Abandon Edit
Determines whether the game will abandon your soldiers when you hit Maps or wait for them to "finish" (die). If on, the game will automatically abandon soldiers.
Customize your three available Geneticistassist targets, and decide whether or not Geneticistassist should start automatically when unlocked each run. This setting contains two additional settings:
Geneticistassist Fire/Limited GA Fire/No GA FireEdit
Toggle between Limited GA Firing, Geneticistassist Fire and No GA Firing.
Limited GA Firing will prevent Geneticistassist from firing Farmers, Lumberjacks, or Miners. Geneticistassist Fire is the default setting, and allows Geneticistassist to fire anything. No GA Firing prevents your Geneticistassist from being able to fire anything at all, including other Geneticists.
No/Using/Enforce Gene Sending Edit
When Using Gene Send is enabled, as long as you have one Geneticist, AutoFight will automatically send soldiers to fight if they have been breeding for longer than your Geneticistassist setting.
When Enforce Gene Send is enabled, as long as you have one Geneticist, AutoFight will never send a group of Trimps to fight unless you are at max population or you have reached your set Geneticistassist timer.
Enable or disable Liquification. Nothing in game should be impossible with Liquification enabled, but if you just want to slow things down you have every right to do so.
Default Generator/Gain Fuel/Gain Mi/HybridEdit
Choose what mode the Dimensional Generator should start on. Default Generator will continue with whatever setting you were using at the end of your last run. The rest of the Settings are named by what mode will be set to active at the start of each run.
(Only during Christmas) Enable/Disable the snow effect in the world. This will take effect on the next zone after this setting is changed. This setting is temporary, and will melt when the snow does.
Queue Animation Edit
Toggles a blue glow indicator in the building queue.
Progress Bars/Performance Bars Edit
If turned off, or set to Performance Bars, this will disable or put all of the progress bars in low quality mode. Changing this from the green setting can vastly reduce CPU usage
Toggle on or off the fade in effect on elements.
Quality of Life Edit
If toggled, whenever something new is unlocked, all buttons lock (gray out) for a second, to make sure the player doesn't accidentally buy an unwanted item because the game rearranged buttons.
Tier First/Equip First Edit
Choose which upgrades you want first if it has been a while since you last ran maps.
Tier First will cause maps to drop all items for the lowest tier before moving to the next. (Greatsword II -> Breastplate II -> Shield III)
Equip First will start from Shield and drop all available Shield prestiges before continuing to Dagger and so on. (Shield III -> Shield IV -> Dagger III)
Minimal/Extra Perk Info Edit
Decide whether or not to show extra information on the perk buttons.
Choose whether or not to force instant-craft buildings to use the queue. Currently applies only to Warpstations. May be useful for double-checking prices before building.
Use World Number/Siphonology LevelEdit
When entering the Maps screen, by default the Level Selector starts at your current world number. Toggling this setting on will force this number to default to your minimum Siphonology level instead.
No/Local/Run Timestamps Edit
Choose whether or not to display timestamps in the message log. Local Timestamps will log the current time according to your computer. Run Timestamps will log how long it has been since your run started. Note that toggling this setting will not add or remove timestamps from previous messages, but will add or remove them from any new ones.
Pop-ups and Alerts Edit
Showing/Shift for Tooltips Edit
If toggled, all tooltips are always shown on mouse over. Otherwise, the tooltips will be hidden unless Shift is held. The Shift to toggle part might not work on all browsers.
Toggle Tooltip Position Edit
Will toggle tooltips between top right, centered above, and centered below mouse.
If toggled, every time a dangerous purchase is done, a confirmation pop-up is shown before the purchase.
Popup Achievements Edit
If toggled, whenever an achievement is earned, a pop-up is displayed on the main game screen; otherwise, it's not.
Confirming Bones Edit
Toggle whether confirmation for spending of bones is required.
If toggled, the game will display the yellow (!) alerts whenever a new item is unlocked.
Popping Heirlooms Edit
Determine whether you want popups when ever an Heirloom is looted
No Mastery Info/Alerting Mastery/Show EssenceEdit
Choose what you would like to see on your Mastery tab! No Mastery Info will keep the tab clean and static. Alert Mastery will show an alert on the tab as soon as a new Mastery becomes affordable. Show Essence will always show your total amount of unspent essence on the tab.
Allow/Block Big PopupsEdit
This setting applies to big popups that occur after hitting big milestones each portal. This setting will currently block: the Improbability popup, the popup at Corruption, the popup at The Spire, and the popup on reaching Magma.
Note that this setting only blocks large popups once your Highest Zone Reached is 20 zones past the location of the popup.
Swap between Standard Formatting (12.7M, 540B), Engineering Notation (12.7e6, 540e9), Scientific Notation (1.27e7, 5.40e11), Alphabetic Notation (12.7b, 540c) and Hybrid Notation (Standard up to e96, then Engineering. Mimics Standard pre 4.6).
Queue Animation Edit
Toggles a blue glow indicator in the building queue.
If toggled, enables a black separator for all progress bars for better status visibility.
Formatting Menu Edit
Turn on or off large number formatting for jobs and buildings on the left menu.
Formatting Perk LevelsEdit
Turn on or off large number formatting for Perk levels.
Large/Small/Tiny Perk ButtonsEdit
Shrink the size of Perk buttons in the Portal and View Perks windows. Large Perk Buttons is default and fits 5 buttons per row. Small Perk Buttons shrinks the size to fit 6 per row, and Tiny Perk Buttons fits 7 per row.
Toggle the fade effect on or off.
Map Info Edit
Toggle on or off adding extra info to map items.
Extra Map Buttons Edit
Toggle extra map buttons to top right of map grid.
No Overcolors/Normal Overkill Colors/Connected Overkill ColorsEdit
Choose if you would like to see a different cell color for cells that you overkilled. No Overcolors will not change any colors that you overkilled. Normal Overkll Colors is the default setting, and shows a special color for cells that were Overkilled. Connected Overkill Colors will show the Overkill cell colors for all cells while Overkilling.
Large/Small/Tiny Buttons Edit
Shrink the buttons in the menu where you purchase Buildings, Upgrades, Jobs and Equipment. Large Buttons is default and fits 4 buttons per row. Small Buttons shrinks the size to fill 5 per row, and Tiny Buttons fits 6 per row. Small and Tiny may not be readable on small screens.
Choose whether you would like the game to pause combat by sending you to maps when you reach a Spire. Keep Fighting at Spires will not interrupt you when reaching a Spire. Map at Spires will send you to maps on every Spire. Map at Top 2 Spires will send you to maps at the highest and second highest level Spire reached, and Map at Top Spire will switch to maps only on the single highest Spire reached.
Map At ZoneEdit
When enabled, you will automatically abandon your Trimps in the World and enter the Map Chamber as soon as you hit your specified Zone number. Note: This setting must be unlocked by completing a Void Map at Zone 225+.
Firing For Jobs Edit
Always/Dynamic Giga CtrlEdit
When enabled, all Gigastation purchases will act as if the Ctrl key was held, regardless of whether or not it actually was held. When disabled, you will have to hold Ctrl to tell Gigastations to automatically purchase Warpstations.
Enable or disable hotkeys.
Offline Progress Edit
Determines whether progress will be made when not online. Warning: If toggled off, no resources will be earned from Trustworthy Trimps when coming back to the game after being offline. This can be helpful if you are analysing stats and do not want resources counted when there is no timer running.
Enable Pausing Edit
You can pause the game by clicking the run timer in the bottom right corner of the screen. This setting allows you to remove that ability!